Behind Odys'sait is the desire to create meaningful games. I'm a designer and creator of immersive projects, with a passion for transmission, storytelling and interactive experiences. I've always enjoyed transforming complex or sometimes intimidating subjects into accessible, fun and engaging content.
Wine is an obvious choice. It's a rich, cultural and profoundly social universe, but it's often perceived as elitist or reserved for the initiated. With VinOdys'sait, The aim is simple: to take the mystery out of wine, make it understandable and above all fun to discover, without jargon or judgement, in a friendly game.
Create a company dedicated to educational and hybrid games, is to extend this vision. Games are a fantastic learning tool, and the hybridisation of board games and digital technology means we can take the experience even further, without replacing the pleasure of playing a physical game. Odys'sait was born of this conviction: learning can (and should) be an adventure.
Alcohol abuse is dangerous for your health. Drink in moderation.

My name is Manon Routhiau and I'm a designer. Specialising in UX/UI, graphic design, motion design and project management, I've had the chance to lead immersive projects, including two digital shows with a strong heritage value.
As a wine enthusiast and games lover, I've combined my skills to create the game I wish I'd had when I wanted to learn to talk about wine... without feeling illegitimate!
The project was born out of field research, user tests in gaming bars and lounges, and support from wine experts.